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Start construction from the center, then place the outer walls. Bunkers can be stacked, but remember that the first one is very low and easy to infiltrate—therefore, fill it with hescos and seal the entrance as quickly as possible before stacking another bunker on top, otherwise the base will remain extremely vulnerable. Notes: - It's hard to make that FOB on the blue team; the red and green teams have more spots that allow building. You need a place that's as flat as possible—building with a lot of elevation is a challenge in this game. - Keep the gate until the APC enters; after that, replace it with the recon tower according to the layout (fill the recon tower with as many doors as possible). - It is possible to place MG nests on the second floor of the central bunker towers. - The APC drives directly inside the structure in front of the gate (where I placed a Bobcat). -The gate sandbags are placed diagonally because the website builder wouldn't let me snap them directly between the hescoblocks, but in-game they fit perfectly between the hescos. - For this layout, I measured a distance of 3 Hesco walls from the inner wall. If you're in a party with friends, you can increase this distance to have much more space in the base. I call it "my dream FOB" because it is very hard to build alone, especially with snipers and tanks showing up to disrupt you, but in the few times I managed to build one, they truly made a difference in the game.
Visto desde arriba, diez metros cada cuadro. Señala una pieza para ver su nombre, o pulsa una línea del manifiesto para encontrar todas las de su tipo. El dorado es el FOB, el rojo las defensas fijas, el verde el equipo de apoyo, el azul los vehículos. Fase 3 de 3, la base terminada.
886 piezas por 29546 suministros en esta fase.
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