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WARDOGS.ZONE

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FOB Entrance

robi2w agoreworked 2w ago1 up · in 3 palettes

Parking zone, and airlock doors (you are forced to close the first one to enter). Shouldn't use this as the main exit. Build a drop from inside, to avoid enemies entrance weakpoints (the only one being this prefab, but it should be defendable from inside). You could also build a garage with roof protection in the parking zone, if you wish to camp the spawn vehicle there.

800
Supplies
48
Pieces
14 × 22
Footprint
6 m tall
222k
Structure
HP standing
Plan
DoorHesco Block (Large)Hesco Block (Large)Hesco Block (Large)Hesco Block (Large)Hesco Block (Large)Hesco Block (Large)Hesco Block (Large)Hesco Block (Large)Bremer WallBremer WallBremer WallBremer WallBremer WallBremer WallBremer WallBremer WallBremer WallBremer WallBremer WallBremer WallBremer WallBremer WallBremer WallBremer WallBremer WallBremer WallBremer WallBremer WallBremer WallBremer WallBremer WallBremer WallBremer WallBremer WallGateDoorBremer WallHesco Block (Large)Hesco Block (Large)Hesco Block (Large)Hesco Block (Large)Hesco Block (Large)Hesco Block (Large)Hesco Block (Large)Hesco Block (Large)Hesco Block (Large)Hesco Block (Large)

Seen from above, ten metres a square. Point at a piece to name it, or press a line in the manifest to find every one of them. Gold is the FOB, red the stationary defences, green the support kit, blue the vehicles.

Manifest

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