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some random ideas of building. APC garage well protected Drills well protected from mortar fire extreme infantry protection towards the centermost parts of the fob but unsure of what to do with courtyard, could be less courtyard (probably) or could utilize courtyard space in whatever way people see fit. Bastions on corners, always make sure you can shoot down along your walls you get so many free kills like this. Elevation is something I'd like to see more in fob designs although currently without a way to add stairs or ladders manually elevation seems like a jank addition. Not sure how to feel about the innermost fob being as tight as it is. Possibly a fob that is as spread out as possible would be best? but lack of protection on say drills would make them die regardless to mortar fire. Not to mention it is impossible to make a mortar immune to other mortars same with AA as it should be ofc but something of note. Hedgehog is where I'd place CWIS (I have placed them in game in this exact configuration on top of a fire shelter no issues what so ever twice. The coolest tech in all of this would be the bremer wall tech as an addition to recon towers to enable both a 1st shooting floor and additional protection to the 2nd floor for when the sandbags get destroyed. In game I found the sandbags to be very easily destructible and make the top floor rather exposed insantly.
Visto de cima, dez metros por quadrado. Aponte para uma peça para ver o nome dela, ou pressione uma linha no manifesto para encontrar todas elas. Dourado é a FOB, vermelho as defesas fixas, verde o kit de suporte, azul os veículos.
Nada dito ainda. Diga o que você mudaria.
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