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Allows passage one way and not the other. Useful for quickly leaving your FOB while not adding another spot where enemies can break in.
Seen from above, ten metres a square. Point at a piece to name it, or press a line in the manifest to find every one of them. Gold is the FOB, red the stationary defences, green the support kit, blue the vehicles.
Bremer walls facing that direction allow people to jump on the lip and then jump into the doorway. If you have the foot of the Bremer facing inward, you can get rid of the hesco small
I've tried jumping to that and haven't succeeded, but maybe the simulation here isn't totally accurate
I tested it out in the firing range, thats the only way I found out. I see the change, nice! An added benefit with this is that since no part is sticking out on the "enemy" side, there is no accidental cover for them too!
My only question with this is, why not just have people hop over the wall? Doors have very low HP and seem to disappear with a single mortar hit.
You're right, only benefit this offers is more cover as you don't expose yourself as much. If you want you can just put a small + tall hesco staircase.
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