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15

One-Way Exit

Inset3w agoreworked 2w ago15 up · in 20 palettes

Allows passage one way and not the other. Useful for quickly leaving your FOB while not adding another spot where enemies can break in.

103
Supplies
7
Pieces
8 × 3
Footprint
6 m tall
30k
Structure
HP standing
Plan
Hesco Block (Large)Bremer WallBremer WallBremer WallBremer WallHesco Block (Small)Door

Seen from above, ten metres a square. Point at a piece to name it, or press a line in the manifest to find every one of them. Gold is the FOB, red the stationary defences, green the support kit, blue the vehicles.

Manifest

Comments

5
  • ThePurple20 days ago

    Bremer walls facing that direction allow people to jump on the lip and then jump into the doorway. If you have the foot of the Bremer facing inward, you can get rid of the hesco small

  • InsetAuthor17 days ago

    I've tried jumping to that and haven't succeeded, but maybe the simulation here isn't totally accurate

  • ThePurple17 days ago

    I tested it out in the firing range, thats the only way I found out. I see the change, nice! An added benefit with this is that since no part is sticking out on the "enemy" side, there is no accidental cover for them too!

  • Mummelpuffin16 days ago

    My only question with this is, why not just have people hop over the wall? Doors have very low HP and seem to disappear with a single mortar hit.

  • InsetAuthor16 days ago

    You're right, only benefit this offers is more cover as you don't expose yourself as much. If you want you can just put a small + tall hesco staircase.

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