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Hi, I'm Hunter. Here are a few FOB base designs I've been tinkering with (and failing to build in-game). The collection includes variations on bastions, ravelins, main gates, and a few other odds and ends. These are experimental designs, so there's still plenty of work to be done. Known Design Issues: Holes to fall into. Poor adaptation to natural barriers and changes in terrain elevation. No-snap-wall angles. Vulnerability to mortar fire. Build cost and construction time. Entry points, doors, and gates. Without interiors. (Yet to be allowed 3 bunkers on a recon tower in-game). Feedback, suggestions, and alternative solutions are welcome. I'm especially interested in improving the designs' practicality, efficiency, and adaptability to different terrain and combat situations. Thank you to Get Gud with Garen (@GetGudGaren on YT) for the inspiration! I'd be shocked if you're on this website and haven't heard of him. His videos on Wardogs FOB building are educational and a great watch. You must check him out if you are to be a builder.
Seen from above, ten metres a square. Point at a piece to name it, or press a line in the manifest to find every one of them. Gold is the FOB, red the stationary defences, green the support kit, blue the vehicles.
Nothing said yet. Tell them what you would change.
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