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1-way defended door anti-hop-up. Mines/Claymore can be placed if needed. Sandbag placed to fill area under it and leave it only 1-2 hammer hits so it gives defenders/player shooting at door campers the aim advantage. Crawl zones are just an attempt to need no climb animation on blocks/stairs out of door (pending testing/new tech, it would be better doing something else)
Seen from above, ten metres a square. Point at a piece to name it, or press a line in the manifest to find every one of them. Gold is the FOB, red the stationary defences, green the support kit, blue the vehicles.
Nothing said yet. Tell them what you would change.
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